// OUTDOOR SECTION TEXT DATA
//    Section: X = 5, Y = 3

begintextlibrary;

10 = "When you search the wrecked encampment, your find a box containing a large number of gold coins. In addition, there are a lot of the processed leaves here for the taking.";
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16 = "There is a small settlement nestled way up in the mountains. You smell it long before you see it. The whole valley is filled with a strange-smelling herbal haze which makes your eyes water.";
17 = "Guards surround an encampment, in which alchemists are busily boiling and refining bundles of leaves, reducing them to a gray-green pulpy mush. It's this process that puts off the odd smell.";
18 = "Whatever they're doing, however, it's not at all innocent. The guards easily spot you in the wide-open valley and immediately grab weapons. They clearly intend to attack you if you move any closer. ";
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22 = "This marsh is infested with fierce giant snakes, several of which are out trying to hunt down some fresh meat. Some of the snakes are larger than others, and they have a strange, intelligent look in their eyes.";
23 = "And one of the snakes is very, very large indeed.";
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26 = "You find a small, abandoned mine. The ground has been scorched and scarred by a variety of offensive spells. Raids by powerful, magic-using creatures must have forced the miners to flee.";
27 = "There's nothing stopping you from going in and having a look around.";
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32 = "A band of warriors hails you. They seem to want to speak with you. You approach them, thinking, at first, that they are a guard patrol. By the time you get close enough to see their ragged armor and crazed expressions, it's too late for you to get away.";
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36 = "You search the bodies of the deranged warriors, trying to figure out who they were and why they attacked you. Clearly, they weren't part of the Empire army. You do find, however, that several of them had small pouches containing an odd-smelling herb.";
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40 = "You come close to a group of humanoid figures, marching rapidly and mechanically over the rough ground. You try to maneuver around them, but they move far too quickly for you to evade them. ";
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44 = "This is a patrol of Empire soldiers. These poor souls have really seen the worst of it. Their armor and, in some cases, their skin have been exposed to bursts of fire and magical energy. Some of their shields are charred or even partially melted.";
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48 = "They recognize you. Word of your exploits has traveled ahead of you. They are nervous about talking to outsiders, but they don't bother you. They just move silently by.";
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52 = "The guards are nervous around outsiders. They aren't willing to make small talk with you, and they don't tell you what foe has been battering them so badly. They just move quietly by.";
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56 = "At first, the guards seem like they're going to move by peacefully. Then they see that a nonhuman is openly traveling around Gale. As they draw their blades, their leader says, _You should have heard. You should know that your kind isn't welcome here._";
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